EDUCATIONAL ROLE-PLAYING GAME (RPG) ON CLIMATE CHANGE AWARENESS

NUR AIREEN NATASYA, MOHAMAD JAFFRI (2020) EDUCATIONAL ROLE-PLAYING GAME (RPG) ON CLIMATE CHANGE AWARENESS. [Final Year Project Report] (Unpublished)

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Abstract

An educational role-playing game or more specifically known as serious game are games that are designed for a purpose beyond pure entertainment. This serious game uses the motivation levers of game design such as competition, curiosity and challenge to motivates the players to get engage in the tasks given. Thus, a role-playing game is a good tool to get the younger generation to be engaged in an educational game. Educational game usually embedded a certain topic in the game design so that players would be able to learn while playing the game. This Educational Role-Playing Game (RPG) on Climate Change Awareness is an educational game which incorporate RPG genre which will cover on climate change awareness topic. Within climate change awareness, this project would be focused more on ocean pollution. The Game Development Process used to develop this game is game design development model. PlayGen Toolkit is used to generate ideas for the game victory conditions and the game mechanics while elements of Flow Theory is used to evaluate the effectiveness of this game.

Item Type: Final Year Project Report
Additional Information: Project Report (BSc.) -- Universiti Malaysia Sarawak, 2020.
Uncontrolled Keywords: Educational Role-Playing Game (RPG), Climate Change Awareness, Game Development Process, PlayGen Toolkit.
Subjects: Q Science > QA Mathematics > QA76 Computer software
Divisions: Academic Faculties, Institutes and Centres > Faculty of Computer Science and Information Technology
Faculties, Institutes, Centres > Faculty of Computer Science and Information Technology
Academic Faculties, Institutes and Centres > Faculty of Computer Science and Information Technology
Depositing User: Gani
Date Deposited: 23 Feb 2021 07:05
Last Modified: 23 Feb 2021 07:05
URI: http://ir.unimas.my/id/eprint/34489

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