Terry, Lucas (2019) Exploring the effect of realism at the cognitive stage of complex motor skill learning. E-Learning and Digital Media, 16 (4). pp. 242-266. ISSN 1741-8887
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Animation can be used for various purposes such as for procedural and motor skill learning (i.e., dance, sports, and motor rehabilitation). In the context of visual design, this study explores the possible influence of realism (levels of visual detail) in animation at the cognitive stage of motor skill acquisition. Students (N = 64) with low-prior knowledge about tennis were randomly assigned into three groups to view either 2D schematic, 3D stylised, or live-action instructional video. Their performance on the knowledge test, learning time, efficiency score, confidence level, preference, and open-ended responses were captured for analyses. Based on the findings, despite most preference towards live-action video, there was no statistically significant difference regarding cognitive learning performance among learners from different treatment groups. Hence, animated digital characters of various levels of realism can still be incorporated for motor skill acquisition especially in instructional animations, simulations, video games and virtual reality.
Item Type: | Article |
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Uncontrolled Keywords: | Cognitive load, instructional animation, motor learning, realism, tennis serve, unimas, university, universiti, Borneo, Malaysia, Sarawak, Kuching, Samarahan, ipta, education, research, Universiti Malaysia Sarawak |
Subjects: | L Education > L Education (General) |
Divisions: | Academic Faculties, Institutes and Centres > Centre for Applied Learning & Multimedia Faculties, Institutes, Centres > Centre for Applied Learning & Multimedia Academic Faculties, Institutes and Centres > Centre for Applied Learning & Multimedia |
Depositing User: | Tuah |
Date Deposited: | 04 Sep 2020 08:14 |
Last Modified: | 04 Sep 2020 08:14 |
URI: | http://ir.unimas.my/id/eprint/31603 |
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