Jonathan, Sidi and Andalina, D.M. and Suhaira, S. and Ainin, S.A. and Nur Fatin, F.R. and Siti Khadijah, A. and Rapheal, Andar (2019) The Efficiency of Game-Based Learning Towards Students Focus And Enjoyment Using Board Game : A Case Study at SK Martin. Proceeding of International University Carnival on E-Learning (IUCEL) 2019, 2019. ISSN ISBN 978-967-2298-08-3,318-325
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Item Type: | Article |
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Additional Information: | Information, Communication and Creative Technology |
Uncontrolled Keywords: | Game-Based learning, board game, St. Martin, unimas, university, universiti, Borneo, Malaysia, Sarawak, Kuching, Samarahan, ipta, education, research, Universiti Malaysia Sarawak. |
Subjects: | T Technology > T Technology (General) |
Divisions: | Academic Faculties, Institutes and Centres > Faculty of Computer Science and Information Technology Faculties, Institutes, Centres > Faculty of Computer Science and Information Technology Academic Faculties, Institutes and Centres > Faculty of Computer Science and Information Technology |
Depositing User: | Karen Kornalius |
Date Deposited: | 23 Jan 2020 07:20 |
Last Modified: | 18 May 2021 08:49 |
URI: | http://ir.unimas.my/id/eprint/28796 |
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