Game Based Mobile Guide App : Connecting Physical and Digital Environment at Sarawak Cultural Village

Shaziti, Binti Aman and Mohd Kamal, Bin Othman and Mohd Sofi, Bin Abidin and Mohd Firdaus, Bin Jamali (2016) Game Based Mobile Guide App : Connecting Physical and Digital Environment at Sarawak Cultural Village. In: Proceeding of Innovation and Technology Expo (Intex 16) : The 9th UNIMAS Research & Development Exposition (23-24 May 2016) DeTAR Putra , UNIMAS. Universiti Malaysia Sarawak (UNIMAS), Kota Samarahan, p. 91.

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Item Type: Book Chapter
Uncontrolled Keywords: Smartphone application, game-based, Junior Antropologist, children visitors, Sarawak Cultural Village, unimas, university, universiti, Borneo, Malaysia, Sarawak, Kuching, Samarahan, ipta, education, research, Universiti Malaysia Sarawak.
Subjects: G Geography. Anthropology. Recreation > GV Recreation Leisure
H Social Sciences > H Social Sciences (General)
Q Science > QA Mathematics > QA75 Electronic computers. Computer science
Divisions: Academic Faculties, Institutes and Centres > Faculty of Cognitive Sciences and Human Development
Faculties, Institutes, Centres > Faculty of Cognitive Sciences and Human Development
Academic Faculties, Institutes and Centres > Faculty of Cognitive Sciences and Human Development
Depositing User: Othman
Date Deposited: 04 Nov 2019 01:04
Last Modified: 04 Nov 2019 01:04
URI: http://ir.unimas.my/id/eprint/27659

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