Perceived Visual Enjoyment Factor in Artistic Playability: In Case Study Real Time Strategy (RTS) Game

Ahmad Azaini, bin manaf and Jaibi, Sabian (2019) Perceived Visual Enjoyment Factor in Artistic Playability: In Case Study Real Time Strategy (RTS) Game. International Journal of Innovative Technology and Exploring Engineering (IJITEE), 8 (8). ISSN 2278-3075

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Official URL: https://www.ijitee.org/
Item Type: Article
Uncontrolled Keywords: Real Time Strategy (RTS), Artistic playability Video Game, Visual Interests, CTPM (Critical Thoughts Per-Minutes), Defence of the Ancients 2 (DOTA 2), unimas, university, universiti, Borneo, Malaysia, Sarawak, Kuching, Samarahan, ipta, education, research, Universiti Malaysia Sarawak.
Subjects: N Fine Arts > N Visual arts (General) For photography, see TR
N Fine Arts > NX Arts in general
Divisions: Academic Faculties, Institutes and Centres > Faculty of Applied and Creative Arts
Faculties, Institutes, Centres > Faculty of Applied and Creative Arts
Academic Faculties, Institutes and Centres > Faculty of Applied and Creative Arts
Depositing User: Karen Kornalius
Date Deposited: 17 Jun 2019 03:36
Last Modified: 17 Jun 2019 03:36
URI: http://ir.unimas.my/id/eprint/25290

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