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Mohd Hazim Afiq, Kalana and Syahrul Nizam, Junaini (2025) Gamification and technology acceptance model : a systematic review and future research directions. Journal of Education and Learning (EduLearn), 19 (3). pp. 1606-1614. ISSN 2089-9823
Mohd Hazim Afiq, Kalana and Syahrul Nizam, Junaini and Suriati Khartini, Jali and Yusep, Rosmansyah and Atina, Putri and Ahmad Alif, Kamal (2025) Integrating gamification to increase users’ engagement to adhere COVID-19 interventions using extended TAM. Indonesian Journal of Electrical Engineering and Computer Science, 38 (3). pp. 1936-1945. ISSN 2502-4752
Mohd Hazim Afiq, Kalana (2024) X-TAM: A Technology Acceptance Model Framework to Engage Users with Gamified COVID-19 Preventive Measures. Masters thesis, Universiti Malaysia Sarawak.