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Mohd Hazim Afiq, Kalana and Syahrul Nizam, Junaini (2025) Gamification and technology acceptance model : a systematic review and future research directions. Journal of Education and Learning (EduLearn), 19 (3). pp. 1606-1614. ISSN 2089-9823
Mohd Hazim Afiq, Kalana (2024) X-TAM: A Technology Acceptance Model Framework to Engage Users with Gamified COVID-19 Preventive Measures. Masters thesis, Universiti Malaysia Sarawak.