Mobile Application For Primary School Student Extracurricular Activity

SOO, SIU MING (2020) Mobile Application For Primary School Student Extracurricular Activity. [Final Year Project Report] (Unpublished)

[img] PDF
Soo Siu Ming - 24 pgs.pdf

Download (1MB)
[img] PDF (Please get the password from TECHNICAL & DIGITIZATION MANAGEMENT UNIT, ext: 082-583913/ 082-583914)
Soo Siu Ming.pdf
Restricted to Registered users only

Download (3MB)


Student attendance is important to an educational institution because better attendance leads to higher retention rates and higher student performance. Presence is most significant in studying environment, work or school activity as this provides insight into attitude. Being late or absent from school activity or class while not always but in most cases, will give a bad impression if done without a valid excuse. Therefore, the ability to record down attendance is crucial. Some school still use traditional method way to record student attendance, such as recording attendance manually through name-calling, collecting signatures student attendance report and student attendance book. This method can cause teacher need to take a long time to finish if there have a larger amount of students. Besides, attendance record book and the attendance report file cannot avoid on many factors such as missing, damage or natural disaster. Since that, this project proposes a mobile application as a solution to solve the manual take attendance method and save time for teacher task to take attendance during co-curricular activity. This project objective is to develop a prototype mobile application for primary school teachers to record student extracurricular attendance. Teacher can save and submit student data to a database through a mobile application in mobile devices. Because people have their own mobile devices and using mobile applications on mobile devices become custom in people life. Furthermore, mobile applications on mobile devices are convenient, portable and can access anywhere when have internet. This project using an android studio software to develop and design the mobile application prototype. Besides, prototyping model is selected as the methodology to develop the proposed prototype mobile application. Each phase of the model is explained in details.

Item Type: Final Year Project Report
Additional Information: Project Report (BSc.) -- Universiti Malaysia Sarawak, 2020.
Uncontrolled Keywords: Student attendance, higher retention rates, higher student performance, mobile application.
Subjects: Q Science > QA Mathematics > QA76 Computer software
Divisions: Academic Faculties, Institutes and Centres > Faculty of Computer Science and Information Technology
Depositing User: Gani
Date Deposited: 03 Mar 2021 03:15
Last Modified: 03 Mar 2021 03:15

Actions (For repository members only: login required)

View Item View Item