LOIS, ENGKULAU (2019) MOBILE EDUTAINMENT GAME : KENYALANG JOURNEY. [Final Year Project Report] (Unpublished)
![]() |
PDF (Please get the password from TECHNICAL & DIGITIZATION MANAGEMENT UNIT, ext: 082-583913/ 082-583914)
Lois Anak Engkulau.pdf Restricted to Registered users only Download (3MB) |
Abstract
With the people having lack of knowledge about Sarawak, the become the the cause of the development of this project. This project is about designing and development a Mobile Edutainment Game : Kenyalang Journey. The objectives of this project is able to develop a mobile edutainment game about Sarawak, able do develop question database about Sarawak and lastly able to evaluate the performance of proposed mobile applications in term of game usabality. The step to build this project start from literature review, development of question database, design and develop mobile app and documentation. The focus of this project is able to increase the amount of people having a wide knowledge about Sarawak. Besides that, this project also develop to test their knowledge about Sarawak using Bloom’s Taxonomy.
Item Type: | Final Year Project Report |
---|---|
Additional Information: | Project Report (BSc.) -- Universiti Malaysia Sarawak, 2019. |
Uncontrolled Keywords: | Mobile Edutainment Game : Kenyalang Journey, mobile app, documentation, Bloom’s Taxonomy, Sarawak. |
Subjects: | Q Science > QA Mathematics > QA76 Computer software |
Divisions: | Academic Faculties, Institutes and Centres > Faculty of Computer Science and Information Technology Faculties, Institutes, Centres > Faculty of Computer Science and Information Technology Academic Faculties, Institutes and Centres > Faculty of Computer Science and Information Technology |
Depositing User: | Gani |
Date Deposited: | 18 Jan 2021 05:16 |
Last Modified: | 18 Jan 2021 05:16 |
URI: | http://ir.unimas.my/id/eprint/33877 |
Actions (For repository members only: login required)
![]() |
View Item |