Goh, Suk Chin (2020) IMMERSIVE VISUALIZATION PYTHON CODING USING VIRTUAL REALITY. [Final Year Project Report] (Unpublished)

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Learning to code using Python is a struggle for many students who have enrolled in technology based courses in universities and institutes. Globally, coding skills are in high demand, and it is increasingly becoming an essential skill for multiple industries in the 21st century. According to a 2018 Pew Research Centre survey, since 1990, jobs in science, technology, engineering and math have grown by 79 per cent, and are expected to grow an additional 13 per cent by 2027. The ability to associate and adapt to the solving skills can be enhanced through various numbers of teaching and learning techniques which are suitable to the students. This comes to the idea of creating a virtual reality (VR) environment as a new learning media. VR typically refers to a simulated environment creator with the help of high-performance computer technology in which its virtual environment simulation is getting indistinguishable from the real world. Applying mobile VR to language learning is promising, because this concept of learning language is affordable, interesting, less likely to be explored in Malaysia yet, and VR at this stage could be a useful tool for visual communication in a true-to-scale environment.

Item Type: Final Year Project Report
Additional Information: Project Report (BSc.) -- Universiti Malaysia Sarawak, 2020.
Uncontrolled Keywords: Python, virtual reality (VR), computer technology, visual communication, computer technology.
Subjects: H Social Sciences > H Social Sciences (General)
T Technology > T Technology (General)
Divisions: Academic Faculties, Institutes and Centres > Faculty of Cognitive Sciences and Human Development
Depositing User: Gani
Date Deposited: 24 Nov 2020 07:09
Last Modified: 24 Nov 2020 07:09

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