Implementation of interactive 3D software for interior design by using unity game engine

Tam, Andrian Wae Jih (2015) Implementation of interactive 3D software for interior design by using unity game engine. [E-LPTA] (Unpublished)

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Abstract

Purchasing homes that are customizable has been a limitation to housing developers as they do not have the proper tools to present and communicate designs between the buyer and the contractor. Current homes are usually purchased based on stock layouts which can be chosen, but have limited choices. Housing developers want their potential buyers to be able to have the interior layout of their house as they wish. This includes the number of rooms, type of tiles and also built in furniture inside the house. With that, we propose to create a software which runs light but has high functionality and interactivity for potential buyers of houses to customize their home in a way that is understood by the housing developers through the internet by using a game engine. For this case, we will use Unity3D Engine to create a 3D editing software that can run on web browsers where users can use it as long as there is internet connection. This study uses various JavaScript and C# coding to implement computer graphic techniques such as Ray Casting and 3D object manipulation and selection techniques.

Item Type: E-LPTA
Additional Information: Project Report (B.Sc.) -- Universiti Malaysia Sarawak, 2015.
Uncontrolled Keywords: Computer graphics, Virtual reality, software development, purchases, 3D software, unimas, university, universiti, Borneo, Malaysia, Sarawak, Kuching, Samarahan, ipta, education, undergraduate, research, Universiti Malaysia Sarawak
Subjects: T Technology > T Technology (General)
Divisions: Academic Faculties, Institutes and Centres > Faculty of Cognitive Sciences and Human Development
Depositing User: Karen Kornalius
Date Deposited: 27 May 2016 07:58
Last Modified: 27 May 2016 07:58
URI: http://ir.unimas.my/id/eprint/12208

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